Fixed an issue preventing the “Get 3 Wins as Francis” Operator Mission from tracking progress.Fixed an issue causing some Store Bundles to appear with the incorrect Rarity label.Fixed an issue causing placeholder text to appear on various Calling Cards.Fixed an issue causing placeholder text to appear below cross-platform friends on the Social menu.Fixed an issue causing incorrect description text to appear for certain Operators.Fixed an issue causing incorrect visual assets to appear for certain Store Bundle previews.Fixed an issue causing Players to get kicked from the Gunsmith screen while accessing Custom Loadouts during a match.Fixed an issue causing Players to return from the Gulag with an incorrect Loadout.Fixed an issue with the Assault Rifle Charlie (VG) where its SVT-40 PU Scope 3-6x Optic would envelop the screen while firing.Fixed an issue with the Submachine Gun Alpha (VG) where its VDD 189mm Short Barrel was incorrectly affecting Locational Multipliers.Fixed an issue with the Double Barrel (VG) where its Akimbo Gun Perk was not properly decreasing Damage.Fixed an issue with the Packed Powder Attachment where it was increasing Locational Multipliers.Fixed an issue that was causing crashes on the PlayStation 5.The spoils of war are now in your hands, so take what’s yours! BUG FIXESįixed several issues causing instability on the Xbox and PlayStation platforms. We’ve curated a 1940’s take on the tried, tested, and well-loved mode… Plunder!ĭrop in now to reexperience Plunder with the WWII ruleset that you’ve seen across other Vanguard game modes – but this time where Cash extraction is no longer a given. The patch includes several bug fixes and a slight buff for the Katana melee weapon. With the launch of Season 2 on the backburner, Raven Software has released the first update of Season 1 Reloaded. Warzone Pacific January 20th Update Patch Notes Fixed an issue causing the second Loadout Public Event to not occur in core Battle Royale modes.Fixed an issue causing Players to fall into a bottomless pit of despair when attempting to take a dip in the pool.Fixed an issue causing live matches to crash.Fixed an issue causing additional placeholder images to appear in various Store Bundle previews and/or purchases.Fixed an issue allowing Players to respawn via buy back with part of their original Loadout.Fixed an additional issue causing the menu screen to flicker.Fixed an issue causing instability when typing non-ASCII characters (eg: ©, ®, ™, ∅).Fixed an issue causing instability when pressing the Xbox home button twice while in-game.Fixed collision issues with various elements across Caldera allowing Players to exploit/peek/shoot through them.Headshot now does less than 100 damage after 750 units.Increased slightly for subsequent bullets.Increased moderately for second and third bullet.55 damage before / 48 damage after 750 units (down 70% from 2500 units).Bullet penetration reduced from sniper to AR.Call of Duty: Warzone patch notes – JanuBlueprints Ready for the whole scoop? Here’s the complete list of Warzone patch notes for the January 13 update as provided by Raven Software. Moving forward, the Stim glitch should no longer work. This was a big problem, since it basically allowed certain players to heal to full quickly and often. The January 13 update to Warzone includes a fix for the infinite Stim glitch. Thankfully, there is some good news in the patch. Curiously, a number of similar changes were made to the Type 63, including a general shift from sniper to AR bullet characteristics. These changes will have a significant affect on players who used the DMR as one of their primary weapons. The DMR has been nerfed again, with reduced damage, reduced bullet penetration, increased recoil, and more. The most concerning changes in the Warzone patch notes for Janucenter around the DMR 14.
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